Orsik Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. His moppish brown hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted psionic powers by his dying sister.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a deep hatred of brigands
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Mentor. Occupation: Brewer
Voice: Shortens vowels
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 sp.
Orsik Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. His hair, while still mostly golden, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.
History: Born in the south his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south.
Ideals: Persistence, Logical, Entrepeneur. Bonds: Poor. Occupation: Map Maker
Voice: Pronounces O like U
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 cp.
Artin Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her red hair is knotted and matted. Her eyes are gray.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She also has developed a complete distrust of the Sellsword profession.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Crown-heir arts, while her mother instructed her in etiquette, music and courtly manner. She worked as a nervous Crown-heir and found it very stressful. She now spends her time doing works of charity.
Motivation: Wants to open a new tavern; and balancing her hectic life and new crown-heir responsibilities is difficult
Ideals: Entrepeneur, Athletic, Philantrophist. Bonds: Job, Rich. Occupation: Crown-heir
Voice: Indian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Half-Plate.
Quarethon Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man typically wears black cloth garments or leather armor. His copper crest is drawn into a tight pony tail with a dagger scrunchie. This gold eyed southerner is not easily forgotten.
Personality: He is business-like. He takes instructions and follows them to the letter. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: The child of southern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Bowyer, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Professionalism. Bonds: Family, Immigrant. Occupation: Bowyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 250 gp. 1 Banded mail.
Lewis Thorton, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is unkempt and raggedy. He has gray eyes and a yellow hat with a green feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and balancing his hectic life and new herbalist responsibilities is difficult
Ideals: Joker, Gifted, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Herbalist
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 18000 cp.
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