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Advanced [show]


Moon Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Beneath her clothing is a huge mess of scar tissue. Her lavender fur is braided into rings. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She can speak with the recently deceased. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born at the edge of vast island. She worked as a nervous Gardener and found it very stressful. She became a Gardener soon after.

Motivation: She'd like to take her coworkers down a peg; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Flaws: Antagonistic. Bonds: Slave, Attractive, Nature, Job. Occupation: Gardener

Voice: Puts emphasis on the wrong words

Attributes [hide]

Moon Thundercloud, Female Tabaxi Bard 3
Medium (6'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Eye agate (7 gp).


Social Check DCs


Mozfel Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man prefers to wear white pants and tee shirts. His clothes are grease stained in places. His long blonde hair is drawn into a two foot long braid. His eyes are a pleasant hazel.

Personality: Mozfel speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Mozfel lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: Wants to raise his children well.

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Immigrant, Family. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Mozfel Hackney, Male Half-Orc Bard 1
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 160 gp. 1 Backpack.


Social Check DCs


Naill Galanodel, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy blonde beard and wild blonde hair. His brown eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south to a Stylist, Naill learned a great deal about his mother's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Family, Religious. Occupation: Stylist

Voice: Excited and jittery

Attributes [hide]

Naill Galanodel, Male Elf Rogue 2
Medium (5'1") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)14 (+2) 18 (+4)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Art Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a robe, a symbol of the four houses of cards around her neck, and a glaive on her belt. Her lavender fur is drawn into a tight pony tail with a dagger scrunchie. She wears round tiny glasses practically rammed into her face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is able to make almost anything out of random pieces of junk.

History: Born in a small village she learned the ways of the warrior from her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Selfish, Antagonistic. Bonds: Immigrant. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

Art Of Winter, Female Tabaxi Rogue 4
Medium (4'11") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 48000 sp. 4 Alchemist’s fire. 1 Everburning torch. 5 Acid flasks.


Social Check DCs


Fistula Yardley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who wears many layers of old clothing at all times. She wears her auburn hair down. Her eyes are hazel.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She invites people to come help in her community garden.

History: Fistula was born the youngest of three triplets. Her mother took her hunting and taught her how to get in the mind of other creatures. She then took over the family business and is one of the better Sailor for hire.

Motivation: Doesn't want to be a Sailor and was forced into it by her family; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Family, Nature. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Fistula Yardley, Female Half-Orc Cleric 1
Medium (4'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 9 (-1)10 (+0)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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