Nicor Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black tunic with green highlights, and long tan pants that bunch up around his shoes. He sports a flattop hair cut. He has black eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Nicor is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. He has since lost track of the people in his past.
Motivation: To unite with his sister.
Bonds: Nature, Family, Job. Occupation: Shoemaker
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 70 gp. 1 Masterwork Thieves’ tools.
Baggi Springfield, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a black collared shirt and blue skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Sporting a golden mohawk this woman's hair draws a lot of attention. Her blue eyes peer out from beneath her broad black hat.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Baggi was raised in a hard working conservative environment. Cursed with unlife at a very young age, Baggi has worked very hard to control her curse. She now owns her own business.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Joker. Flaws: Insane, Disease. Bonds: Criminal record, Job. Occupation: Stylist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 160 gp. Hematite (4 gp).
Elysande Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a fancy violet dress, and sports empty pouches on her belt. Her tied-back hair is black. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is almost excessively polite to everyone, even when angry. She also has developed a complete distrust of the Apothecary profession.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She struck it rich when she found rare goods in large quantities. She's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg; and she is terrified, and will act out of fear
Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Attractive, Job, Rich. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 gp.
Aerdeth Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A 5'4" eastern man, he wears bulky blue painted plate armor. He has a white handlebar mustache and slicked back white hair. His green eyes are slightly larger than normal.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Carter job and began his own company from there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new carter responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Forgetful. Bonds: Job, Enemies. Occupation: Carter
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Tomi Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this man has the majority of his body covered in plate. His auburn hair is still thick. His eyes are a pleasant amber.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Architect, his father struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Secretive. Bonds: Poor, Criminal record. Occupation: Herbalist
Voice: Stutters
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Citrine (70 gp). 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!