Astar Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of strength around his neck, and a glaive on his belt. His hair is red, silky, and of moderate length. His eyes are gold and he is always smoking a pipe.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.
History: Astar was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Astar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Healer
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4
Possessions: 350 gp. Deep blue spinel (200 gp). Violet garnet (200 gp).
Rimmon Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a colorful flower in his purple hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Calm and collected, he is a well trained Animal Trainer. He has all his life been fascinated with poetry.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Animal Trainer
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Chrysoberyl (50 gp). 1 Masterwork Common Melee.
Fistula Ainsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Fortune-teller. She has relatively light skin and is very physically imposing due to her abundance of muscles. She keeps her blonde hair in a flapper bob. Her face is covered beneath a completely black helmet.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She plays an instrument quite well.
History: Born to a Carter, her father struggled to pay the bills. She has had some formal singing training, and achieved minor success. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: To reunite with her old friends.
Ideals: Artistic. Flaws: Secretive. Bonds: Poor, Adventurer. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
Possessions: 40 gp. Red-brown spinel (120 gp).
Gurdis Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey armored body suit, with a simple black line shooting up and back down, and she perpetually has her halberd ready. Her hair is long and brown with streaks of auburn, and is pulled back with small grey clips. She has green eyes and a grey hat with a black feather.
Personality: She is almost excessively polite to everyone, even when angry. She is skeptical of what others tell her and is slow to trust.
History: She was born blind and as such lacked many opportunities for work. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gurdis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Religious. Occupation: Miller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 180 gp. Moss agate (4 gp). Amethyst (40 gp). 1 Masterwork Uncommon Weapon.
Beast Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing the road beaten gear of a warrior. Her red fur has been sun bleached extensively. She tend to wears goggles to shield her eyes.
Personality: She loves telling others what to do and how they should feel about things. A true patriot, Beast would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: When she was but 4 years old her parents immigrated from the east. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Seeks redemption; and she has decided she is irredeemable
Ideals: Fighting, Athletic, Opinionated. Bonds: Military, Immigrant, Criminal record. Occupation: Scribe
Voice: Stutters
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Red garnet (160 gp). Zircon (70 gp). Blue quartz (11 gp). Aquamarine (1100 gp). 1 Minor magic item.
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