Eida Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses like a well dressed Carpenter does. Her chestnut hair is well kept. She has hazel eyes.
Personality: She is overprotective of those who hire her services. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. From there she went from mercenary job to mercenary job. She now owns her own business.
Motivation: She desires power and/or immortality; and wants to work out more often
Ideals: Athletic. Bonds: Job, Guardian, Adventurer, Religious. Occupation: Carpenter
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp.
Fulbar Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears professional attire. His hair is long and black with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the west his family was never financially stable. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and meet up once more with his childhood friend
Ideals: Joker, Logical. Bonds: Attractive, Adventurer, Poor. Occupation: Fortune-teller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 150 gp. Blue quartz (5 gp).
Isabella Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She prefers to wear yellow clothing when she does not wear armor. Her whole body is exceptionally muscular. Her golden hair is cut short with large spiked bangs in the front. She is baby faced.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. The war was a terrible time for her, and Isabella does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born to a poor family in the city she treasured whatever gifts she got. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Flaws: Depressed. Bonds: Immigrant, Criminal record, Military, Poor, Adventurer. Occupation: Doctor
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp.
Hethress Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her green boots flare out at the collars. She carries with her a set of sickles, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her bronze crest is matted, messy, and big. She wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised in a plains tribe. Over the years she perfected her riding and shooting skills. She used her abilities to travel the world and help people.
Motivation: She feels kind of lost in life.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Seamstress
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 400 gp.
Rimmon Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his scimitar ready. His dark red hair is thinning but still full. He wears a mask on his face.
Personality: While he acts the brute, he is far gentler than he would appear. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.
Motivation: To unite with his brother; and he has money and likes to spend it
Ideals: Fighting, Artistic. Bonds: Nature, Rich, Family. Occupation: Hunter
Voice: Squeaky
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Aquan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!