Corkitron Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with Stetson hat. His long golden hair is drawn into a two foot long braid. His violet eyes peer out from beneath his Stetson white hat.
Personality: He is overprotective of those who hire his services. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.
Motivation: He is greedy; and to protect his home
Ideals: Gifted. Flaws: Forgetful, Addict. Bonds: Guardian, Rich. Occupation: Soapmaker
Voice: Spits and sputters
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Chrysoberyl (50 gp). 1 Masterwork Common Melee.
Therlin Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'0" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She sports black long hair. She wears round tiny glasses practically rammed into her face.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Therlin was raised in a hard working conservative environment. Her childhood dream was to be a Fortune-teller, but she was a colossal failure. Recently she has begun working with bootleggers and crooks.
Motivation: She's looking for her big break; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Greedy, Fearful. Bonds: Job, Criminal record, Adventurer. Occupation: Crown-heir
Voice: Soft and mumbly
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Celestial, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp.
Ronwe Poetry, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears just a green suit. Her dark red hair is kept up in a ponytail inside a Stetson hat. Her eyes are a pleasant red.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Ronwe was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Ronwe was born on a far southern forest where she grew up under the tutelage of her father, an expert Assassin. Since then, she has sought to make the best of life.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural human artifacts is her passion
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Assassin
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Druidic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 500 sp. Chalcedony (30 gp).
Flame On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She has dyed her greying lavender fur a little too much giving a sharp lavender color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Her tongue was cut out and she uses sign language. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born at the edge of vast desert. Through the years after Flame was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Flame's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To prove her worth to the world; and she's repulsed by the pc
Flaws: Disease, Impulsive, Antagonistic. Bonds: Attractive, Nature. Occupation: Tailor
Voice: Slurs words
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Draconic, Celestial, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 210 gp. 1 Masterwork Uncommon Weapon.
Oriel Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'4". She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and her gloved hand is found clutching a dagger. Her blonde hair is slicked back into a classic pompadour. Her thin eyebrows rest above her beady amber eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving Oriel is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: The child of a Spice Merchant, who enjoyed hunting, Oriel was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Her spouse's relatives view her with great suspicion; and she's repulsed by the pc
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Family, Nature, Enemies. Occupation: Ruler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 gp. Deep green spinel (120 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp).
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