Fallond Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a wide-brimmed hat to cover his moderate length auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A powerful brothel owner made him what he is. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's in love; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Poor, Mentor. Occupation: Bricklayer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 40 gp. Obsidian (16 gp). 1 Breastplate.
Mastema Tranquil, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a black costume with the symbols of her god on her torso. Her silver hair is long and unkept. She has a tattooed face.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She is skeptical of what others tell her and is slow to trust.
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mastema took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Many giants want her driven away; and someone believes her a fraud
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Enemies, Nature. Occupation: Banker
Voice: Boston accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Gnome, Infernal, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Whurbin Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears baggy grey pantaloons and a blue scarf. His chestnut hair is cut short. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is very quiet and rarely speaks above a whisper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Whurbin was born with his father's beautiful face. His family was turned out during the war. He and his family wandered south to less war torn lands. He has been a successful dealer in antiques buying low and selling high.
Motivation: Nothing but the best is good enough for him; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Shy, PTSD. Bonds: Poor, Attractive. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Sylvan, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 70 gp.
Vrondiss Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his copper crest up. His skin is flawless and his red eyes scan people very quickly.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Vrondiss was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent mother; and wants to work out more often
Ideals: Fighting, Athletic, Passionate. Bonds: Attractive, Family. Occupation: Spice Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +6
Possessions: 400 sp.
Nedda Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has moderate length red hair. She wears a mask on her face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She tends to her Merchant job now, and dutifully fulfills any obligations she has.
Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Terse, PTSD. Bonds: Job, Immigrant, Criminal record. Occupation: Merchant
Voice: Russian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
