Ethereal Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in an above average manner, and she perpetually has her shield ready. Her fur is beige and very short. Her eyes are hazel and catlike.
Personality: She snorts whenever she laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: From birth she was tutored by a cruel and relentless mentor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ethereal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest woman in the north; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Entrepeneur. Bonds: Attractive, Mentor. Occupation: Dyer
Voice: Australian accent
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 4000 cp. 1 Banded mail.
Bork Hadleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a white shirt with thin yellow vertical stripes and violet pants. He has a long silver beard with little hanging trinkets. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the recently deceased. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He then took over the family business and is one of the better Butcher for hire.
Motivation: Money/treasure.
Ideals: Gifted. Bonds: Family, Rich, Job. Occupation: Butcher
Voice: French accent
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. Smoky quartz (60 gp).
Kairon Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. His chestnut hair is drawn into a tight pony tail with a card scrunchie. He has a tattooed face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of a Engraver, who enjoyed hunting, Kairon was taken on many hunting expeditions. Kairon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Engraver, but doesn't like to broadcast it.
Motivation: He is terrified, and will act out of fear; and further expansion of business
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Nature, Job. Occupation: Weaver
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1600 sp.
Cora Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case, and is pretty ugly. She is bald on top and has large blonde tufts of hair around her ears. She wears a mask on her face.
Personality: While she acts the brute, she is far gentler than she would appear. When she's not drinking or sleeping the drinks off, she's doing painting.
History: A powerful slaver made her what she is. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was granted psionic powers by her dying brother.
Motivation: She has money and likes to spend it; and she'd like to take her coworkers down a peg
Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Assassin
Voice: Scottish accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Amber (80 gp).
Lûgdash Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a hunchback. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.
Personality: Overbrimming with self-confidence, Lûgdash isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born to a Animal Trainer, his father struggled to pay the bills. Lûgdash was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lûgdash decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Layabout
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +6
Possessions: 30 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). 1 Masterwork Heavy steel shield.
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