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Advanced [show]


Sammal Power, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Spice Merchant. He has done his best to style his silver hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He misses his home and complains about the freezing weather, even in summer.

History: He was born to loving parents in a slum to the south. Cursed with a spirit at a very young age, Sammal has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is currently in port desperately looking for someone to get him out; and wants his loneliness to end

Flaws: Disease. Bonds: Immigrant, Poor, Has a crush, Slave. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sammal Power, Male Tiefling Druid 2
Medium (6'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 310 gp.


Social Check DCs


Dustin Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. His silver hair is cut short with large spiked bangs in the front. His eyes are amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better kind of golem.

Motivation: He uses money and sex appeal to get what he needs; and he desires power and/or immortality

Ideals: Justice, Artistic. Bonds: Attractive, Adventurer, Rich. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Dustin Morris, Male Half-Elf Warlock 2
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)17 (+3) 11 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Giant, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Barfa Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His red hair is lengthy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: Barfa was born the youngest of three triplets. He dropped out of school before completing his studies. After a long history of fighting, Barfa and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Barfa Beitz, Male Half-Orc Cleric 2
Medium (6'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 240 gp.


Social Check DCs


Adrik Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many blue ritualistic tattoos. He is wearing colorful clothing, dressed as a Roofer. His hair is greying and his face has many wrinkles. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by illithids. Adrik was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Revenge; and he is greedy

Flaws: Addict, Antagonistic, Fearful. Bonds: Rich, Enemies. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Adrik Broodfist, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 2000 cp. Red-brown spinel (80 gp). Red spinel (80 gp). Jet (80 gp).


Social Check DCs


Oriff Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She is typically in her Performer uniform, and her gloved hand is found clutching a ceremonial dagger. She wears her white hair down. Her eyes are gray and she is always smoking a pipe.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Performer. She inherited the family business which she has now maintained for 2 years.

Motivation: Further expansion of business; and marry her brother to traveling adventurers

Ideals: Extrovert, Gifted. Bonds: Job, Family. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Oriff Daerdahk, Female Dwarf Paladin 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)12 (+1) 11 (+0)9 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 sp. 1 Banded mail.


Social Check DCs

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