Drifting Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is typically in his Apothecary uniform. His fur is cut close to his head. His eyes are likewise hazel.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: The child of a Tanner, who enjoyed hunting, Drifting was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Drifting took refuge in the old dungeon and found the beat up bow and armor he uses now. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Flaws: Ugly. Bonds: Job, Poor, Family, Nature. Occupation: Apothecary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 160 gp. 1 Banded mail.
Pallabar Offund, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'2" and wears rags and sports a simple walking cane. He wears his golden hair up. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is frequently practicing swordplay.
History: Pallabar was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and expand his business
Flaws: Addict. Bonds: Poor, Criminal record, Military, Job, Immigrant. Occupation: Painter
Voice: Raspy
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Antinua Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a fancy blue dress. She sports red long hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She plays an instrument quite well.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Since then, she has sought to make the best of life.
Motivation: She is greedy.
Ideals: Optimist, Artistic. Flaws: Insane, Mundane. Bonds: Attractive, Rich. Occupation: Apothecary
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 70 pp.
Azzakh Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fine chain shirt which he covers with green colored cloaks and clothing. His silver crest, when down, is lengthy. He has several tiny jet earrings on each ear.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Further expansion of business.
Ideals: Joker. Bonds: Rich, Job, Religious, Enemies. Occupation: Actor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 4000 cp.
Senteq Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'7", this man wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is black and curly. His eyes are amber and beady.
Personality: A deeply religious man he believes everything happens for a reason. He cannot resist a sob story and will often dote over anyone who has one.
History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Immigrant, Adventurer. Occupation: Bather
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 200 gp. 1 Everburning torch. 1 Everburning torch. 4 Holy water. 1 Antitoxin.
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