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NPC Generator

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Advanced [show]


Helja Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a grey collared shirt and green skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt, and a wedding ring on her left hand. Her hair is long and chestnut with streaks of white, and is pulled back with small grey clips. She wears large thick round spectacles.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She pushes her goals aggressively. She is also a coward if confronted.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Cook for the past few years.

Motivation: She is unsatisfied with her job; and she is terrified, and will act out of fear

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: In love, Job. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Helja Loderr, Female Dwarf Ranger 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Art On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a green scarf. He has a slight overbite and is overall scrawny. He has no fur. His hazel eyes dart from person to person to random spaces in the air.

Personality: He loves telling others what to do and how they should feel about things. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He worked as a nervous Knight and found it very stressful. He inherited the family business which he has now maintained for 7 years.

Motivation: Sabotage a competitor.

Ideals: Opinionated, Entrepeneur, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Art On the Water, Male Tabaxi Warrior 3
Medium (5'0") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Patrick Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. His hair is long and blonde with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His eyes are likewise brown.

Personality: This man loves singing and to teach people singing more than just about anything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Patrick was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants to meet his childhood hero; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Patrick Pickering, Male Human Sorcerer 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)8 (-1) 13 (+1)16 (+3)
Skills History +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Caramip Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and is pretty ugly. She has no hair. Her eyes are likewise violet.

Personality: Caramip hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Caramip took refuge in the ruined castle and found the beat up hand crossbow and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A rival would like her out of the picture.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Criminal record, Nature. Occupation: Miner

Voice: Breathy voice

Attributes [hide]

Caramip Quillsharpener, Female Gnome Adept 2
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 sp. Amber (50 gp).


Social Check DCs


Vistra Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she very much looks the part of a Sculptor. She wears a colorful flower in her red hair. Her eyes are gray and she is always smoking a pipe.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is obsessed with a lost civilization.

History: Vistra was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Sculptor. She struck the Sculptor job and began her own company from there.

Motivation: Balancing her hectic life and new Sculptor responsibilities is difficult.

Flaws: Disease. Bonds: Job, Attractive, Enemies, Adventurer. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

Vistra Brazzik, Female Dwarf Fighter 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1900 sp. 1 Breastplate.


Social Check DCs

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