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Quick Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a large pastel jacket. His black fur is still thick. His fierce green eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy, self-centered, vain, and jealous.

History: He got into the Healer business at a young age. He was an apprentice working in his father's forge. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Selfish, Addict. Bonds: Job, Criminal record. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Quick Of Ale, Male Tabaxi Ranger 1
Medium (5'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 15 (+2)15 (+2) 12 (+1)19 (+4)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Infernal
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. Rock crystal (60 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Adrik Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears just a grey suit. He wears a wide-brimmed hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Adrik grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: He is greedy.

Flaws: Shy. Bonds: Attractive, Slave, Adventurer, Rich. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Adrik Battlehammer, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 20 (+5)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 230 gp. 1 Masterwork Common Melee.


Social Check DCs


Kelter Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kelter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and obtaining odd cultural elven artifacts is his passion

Ideals: Fighting, Athletic, Optimist. Bonds: Adventurer, Immigrant. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Kelter Shadowquick, Male Halfling Warrior 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)11 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Athletics +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 gp. Golden yellow topaz (200 gp). 1 Healer’s kit.


Social Check DCs


Yvonne Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses in violet turtlenecks beneath a white coat with violet slacks. She keeps her silver hair in a flapper bob. Her eyes are violet and beady.

Personality: Always inclined to offer people food she seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born several months after her father was called into army service. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She used her abilities to travel the world and help people.

Motivation: She wants nothing more than to rejoin the army; and to settle down with her crush

Ideals: Philantrophist, Joker. Flaws: Ugly, Racist. Bonds: Military. Occupation: Soapmaker

Voice: Hissing voice

Attributes [hide]

Yvonne Netyoive, Female Half-Elf Wizard 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)17 (+3) 11 (+0)15 (+2)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Gnome, Goblin, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: Just what you see.


Social Check DCs


Ar-Karo Read, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His white hair is matted, messy, and big. His blue eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Ar-Karo's first love is himself. His second love is also himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Rich, Mentor. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ar-Karo Read, Male Half-Orc Warrior 2
Medium (6'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 200 gp. Red-brown spinel (130 gp). 1 Half-Plate.


Social Check DCs

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