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Advanced [show]


Ovina Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'10" has a big stupid grin on her face most of the time. She is generally well dressed albeit a few years behind the times. Her blonde hair is cut short. Her blue unseeing eyes seem to look past you.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She believes the world needs to unite to get rid of drow once and for all.

History: She comes from a rich western family. Like her father and her brother before her, after school she went straight into learning to become a Performer. Days after completing her studies, news broke out that her hometown was attacked by drow. Ovina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: To be a Bounty Hunter again; and several ex partners dislike her way of doing things and want revenge

Flaws: Disease. Bonds: Attractive, Enemies, Rich, Job. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ovina Frostbeard, Female Dwarf Fighter 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Elizabeth Staurheim, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a well pressed and immaculate suit (or dress). She has styled her chestnut hair well, parting it to the right. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is very quiet and rarely speaks above a whisper. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to loving parents in a slum to the north. Elizabeth was born on a far northern desert where she grew up under the tutelage of her father, an expert Doctor. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Elizabeth never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She wants nothing more than to rejoin the army; and wishes to resurrect an old love

Flaws: Shy. Bonds: Attractive, In love, Poor, Immigrant. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Elizabeth Staurheim, Female Human Warrior 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)18 (+4) 11 (+0)8 (-1)
Skills Animal Handling +2, Arcana +6
Senses Passive Perception 10
Languages Common, Ignan, Gnome, Giant, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Mûzglob Kimberly, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west to a Marshal, Mûzglob learned a great deal about his mother's area of expertise. A gifted student he started as a Scribe, but he got bored and became a Marshal. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Flaws: Greedy. Bonds: Attractive, Slave, Job. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Mûzglob Kimberly, Male Half-Orc Paladin 2
Medium (5'5") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)6 (-2) 10 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 140 gp. 2 Thunderstones.


Social Check DCs


Zagga Barlow, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with white colored cloaks and clothing. She carries with her a set of ceremonial daggers on her belt, each one with a sapphire on the hilt. She keeps her golden hair in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Fighting, Gifted. Flaws: Insane, Antagonistic. Bonds: Enemies. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Zagga Barlow, Female Half-Orc Rogue 1
Medium (5'9") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 90 gp.


Social Check DCs


Qualen Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan shirt with thin brown vertical stripes and green pants. His chestnut hair is thinning but still full. His fierce gray eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Qualen is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Bonds: Job, Family, Rich. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Qualen Musgraben, Male Gnome Paladin 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)18 (+4) 11 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Orc, Giant, Terran, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 pp. Moonstone (40 gp).


Social Check DCs

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