Reddlepop Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She is renowned for her bright blue dresses and hats. She carries with her a set of scimitars on her belt, each one with a aquamarine on the hilt. She wears her auburn hair up in a very large beehive style do. Her green eyes are passionate and lively.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Reddlepop was born the youngest of three triplets. She dropped out of school to support her sick father, and resented it. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To share knowledge with the world; and she has comitted a past crime that haunts her to this day
Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Family, Adventurer, Criminal record. Occupation: Farmer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Auran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Quilla Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is typically in her Knight uniform. Her chestnut hair is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Spice Merchant, who enjoyed hunting, Quilla was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Knight work with an outfit from a few towns over. Knight work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Knight job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 30 gp. 1 Banded mail.
Flame Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears tattered old clothes and is in decent physical shape. His fur is cut close to his head. His eyes are blue.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Pacifist. Flaws: Ugly, PTSD. Bonds: Criminal record, Religious. Occupation: Sculptor
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 44 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 19 (+4) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Halfling, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Whurbin Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. His hair is blonde, silky, and of moderate length. His eyes are likewise amber.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born in the east his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Whurbin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Slave Trader
Voice: Eastern European accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
Possessions: 1100 sp. 1 Masterwork Thieves’ tools.
Joser Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears bulky red painted plate armor. His black hair has been sun bleached extensively. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Shy. Bonds: Poor, Immigrant, Military, Enemies. Occupation: Stableman
Voice: Spanish accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp. Large well-done wool tapestry (200 gp).
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