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Advanced [show]


Drifting Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has done her best to style her yellow fur to look like a famous performer. She wears crescent spectacles with a black brim.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She comes from a rich southern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Flaws: Racist. Bonds: Family, Rich, Nature, Adventurer. Occupation: Baker

Voice: Speaks through clenched teeth

Attributes [hide]

Drifting Timber, Female Tabaxi Bard 1
Medium (4'9") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 80 gp.


Social Check DCs


Frouse Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His white hair is singed and shortened. His hazel eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Religious. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Frouse Pilwicken, Male Gnome Monk 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 18 (+4)10 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Auran, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Phelaia Blessing, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 4'8" and wears a black vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her black boots flare out at the collars. Her right leg appears badly burned and disfigured. Her silver hair is drawn into a tight pony tail with a card scrunchie. She wears crescent spectacles with a black brim.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Phelaia enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To prove her worth to the world.

Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Nature. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

Phelaia Blessing, Female Tiefling Wizard 3
Medium (4'8") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp.


Social Check DCs


Mardnab Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue cloak and cross-gartered grey stockings. She is portly but not overly obese. Her golden hair is styled in orderly dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is skeptical of what others tell her and is slow to trust.

History: Gifted from a young age, Mardnab studied abroad. Her divine abilities were realized during a raid on her village. She moves from town to town, unable to find a place to settle.

Motivation: She feels that her past leaves her morally obligated to help; and wants to raise her children well

Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Mardnab Raulnor, Female Gnome Sorcerer 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 300 gp.


Social Check DCs


Qemuel Idea, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear ponchos typically of a light black in addition to tight pants. He has styled his silver hair well, parting it to the left. His red eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a pair of adventurers, Qemuel grew up listening to his mother's many stories. In his 17th year, his parents were killed by a dire rats raid, leaving Qemuel alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer, Rich. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Qemuel Idea, Male Tiefling Aristocrat 3
Medium (5'6") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)13 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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