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NPC Generator

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Advanced [show]


Ozyman Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a red cloak and cross-gartered pastel stockings. His brown hair is slicked back into a classic pompadour. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As long as the job gets done he does not care how it got done.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Ozyman Quickstep, Male Halfling Barbarian 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5

Possessions: 150 gp.


Social Check DCs


Seven Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy pastel suit. He has a slight overbite and is overall scrawny. He has black fur. His copper eyes peer out from beneath his small pastel hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east. Seven liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Guard job and began his own company from there.

Motivation: To prove his worth to the world; and expand his business

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Guard

Voice: Slow speaker

Attributes [hide]

Seven Treat, Male Tabaxi Paladin 1
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 11 (+0)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 pp.


Social Check DCs


Marastyr Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a tight fitting grey shirt and pants. She has done her best to style her black hair to look like a famous performer. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Marastyr enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a Scribe, her father struggled to pay the bills. She dropped out of school before completing her studies. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Scribe again; and further expansion of business

Ideals: Logical. Flaws: Hedonist. Bonds: Attractive, Job, Poor. Occupation: Engraver

Voice: Scottish accent

Attributes [hide]

Marastyr Orcfoe, Female Dwarf Adept 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 19 (+4)10 (+0) 13 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp. Jade (60 gp).


Social Check DCs


Riswynn Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has shaved her head bald. She wears a mask on her face.

Personality: She speaks before she thinks and is too direct. She is a font of random trivia from the lore and stories she has discovered

History: Riswynn hails from a village terrorized by goblins. Because her mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She has built up a small fortune and can afford her own way.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Impulsive. Bonds: Rich, Immigrant, Enemies. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Riswynn Battlehammer, Female Dwarf Warlock 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 70 gp.


Social Check DCs


Ur-Dag Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Bowyer job and began his own company from there.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Ur-Dag Gracey, Male Half-Orc Paladin 1
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 60 gp. Freshwater pearl (11 gp).


Social Check DCs

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