Quillathe Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears dark leathers with embroidery. Her silver hair is lengthy. Her ears are large.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A true patriot, Quillathe would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born into a rich family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has dedicated herself to building a better world.
Motivation: She loathes her own lifestyle; and a need for knowledge about a nearby landmark
Flaws: Ugly, Depressed. Bonds: Military, Rich, Adventurer. Occupation: Healer
Voice: Posh accent
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Half-Plate. 1 Buckler.
Nurkara Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a robe, a symbol of the four houses of cards around her neck, and a falchion on her belt. Her long silver hair reaches down to her waist. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born in the east. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Detective
Voice: Posh accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.
Silvo Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long white hair reaches down to his waist. His gray eyes dart from person to person to random spaces in the air.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born the only child of a wealthy merchant. After coming to the age of reason, Silvo took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 5 years.
Motivation: He would like to get married and retire; and to settle down with his crush
Ideals: Entrepeneur, Gifted. Bonds: Job, Religious, Has a crush. Occupation: Armorer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Chain shirt.
Taklinn Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left leg. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair and beard is wavy and long. His eyes are hazel and catlike.
Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to loving parents in a slum to the west. His arcane abilities were realized during a raid on his village. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to meet his childhood hero; and wants a kiss
Ideals: Gifted. Bonds: Has a crush, Adventurer, Poor. Occupation: Apothecary
Voice: Booming voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 16 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 19 (+4) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 600 sp.
Thoradin Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his black hair in a flapper bob. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He works hard and plays hard.
History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and he seems to be bored by most things
Flaws: Ugly, Terse, Hedonist, Mundane. Bonds: Mentor. Occupation: Body Guard
Voice: Slurs words
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +3
Possessions: Red-brown spinel (50 gp).
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