Cloud Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop fur cut. He wears large thick round spectacles.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to loving parents in a slum to the south. He went to a religious school and was inspired by the priests there in charitable deeds. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Shy, PTSD. Bonds: Religious, Poor. Occupation: Armorer
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Solomon Fidget, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears bulky yellow painted plate armor. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is compelled to act according to his religious beliefs; and to be a armorer again
Flaws: Shy, Impulsive. Bonds: Rich, Job, Religious. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 pp. 1 Chain shirt.
Resh Weston, Male Half-Orc [Permalink]
Personal [hide]
Description: He sports white clothing, slightly heavier than average wear. He carries with him a set of bastard swords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a small toy that he constantly fidgets with.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter; and he is content
Ideals: Fighting. Flaws: Mundane, Addict, Ugly. Bonds: Family. Occupation: Herbalist
Voice: Scandinavian accent
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 390 gp.
Balifra Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman prefers to wear brown clothing when she does not wear armor, and a wedding ring on her left hand. She wears a Stetson hat to cover her moderate length golden hair. She wears a mask on her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Balifra was raised in a hard working conservative environment. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Further expansion of business; and she wants revenge against drow
Flaws: Antagonistic, Shy. Bonds: In love, Military, Job, Enemies. Occupation: Jeweler
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 20 (+5) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Abyssal, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 150 gp. 1 Masterwork Common Melee.
Chay Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he is well dressed, constantly wearing a white suit, black shirt, and yellow tie, and is pretty ugly. His hair is short and brown. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he has a rivalry with the church that dominates his actions
Flaws: Ugly. Bonds: Enemies, Job, Religious, Adventurer. Occupation: Crown-heir
Voice: Nasally tone
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
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