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Advanced [show]


Shivering In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses like a well dressed Cook does. She keeps her cinnamon fur in a flapper bob. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: Shivering wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the north to a Cook, Shivering learned a great deal about her mother's area of expertise. She struck it rich when she found rare goods in large quantities. She used her abilities to travel the world and help people.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Cook

Voice: Stutters

Attributes [hide]

Shivering In Shadow, Female Tabaxi Paladin 1
Medium (5'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Trym Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He snorts whenever he laughs or is feeling confident. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and further expansion of business

Bonds: Attractive, Religious, Adventurer, Job. Occupation: Shoemaker

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Branson, Male Human Bard 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)14 (+2) 16 (+3)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 20 gp. Carved bone or ivory statuette (100 gp). 1 Smokesticks.


Social Check DCs


William Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. His silver hair, when down, is lengthy. His eyes are likewise violet.

Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south.

Ideals: Athletic, Disciplined, Philantrophist, Entrepeneur. Bonds: Immigrant. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

William Berkeley, Male Human Wizard 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 15 (+2)15 (+2)
Skills Investigation +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Ruloth Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black cloak and cross-gartered green stockings. She carries with her a set of whips, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her rusty crest is thinning but still full. Her eyes, though not visible through her cowl, are red.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born blind and as such lacked many opportunities for work. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Fighting, Logical. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Ruloth Zzzxaaxthroth, Female Dragonborn Aristocrat 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. 2 Tanglefoot bags.


Social Check DCs


Eida High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She wears professional attire. She is bristling with hidden weapons, mostly hammers and maces. She has done her best to style her auburn hair to look like a famous performer. She is very pretty but has cold, dead eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was raised in a plains tribe. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Bonds: Attractive, Criminal record, Nature, Adventurer. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Eida High-hill, Female Halfling Paladin 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)14 (+2) 12 (+1)9 (-1)
Skills Investigation +4, Performance +1
Senses Passive Perception 11
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Banded mail.


Social Check DCs

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