Harriet Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who usually wears her white robe and has her scythe always slung over her shoulder. Her chestnut hair is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Harriet was born in the south. At a young age she loved to build and create. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to travel the world and help people.
Motivation: Wishes to resurrect an old love; and a strong sense of loyalty to halfling people
Ideals: Philantrophist, Persistence. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 800 sp.
Pikar Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, constantly wearing a white suit, grey shirt, and brown tie. He keeps his auburn hair in a flapper bob. His eyes are likewise brown. His teeth are white and perfect.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: When he was but 3 years old his parents immigrated from the east. Pikar was born on a far eastern island where he grew up under the tutelage of his mother, an expert Actor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Meet up once more with his childhood friend.
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Actor
Voice: Strong lisp
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Large well-done wool tapestry (300 gp).
Vistra Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a brown shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her brown hair is styled in orderly dreadlocks. Her amber unseeing eyes seem to look past you.
Personality: Calm and collected, she is a well trained Detective. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born to a Sailor, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Detective hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She then took over the family business and is one of the better Detective for hire.
Motivation: Balancing her hectic life and new Detective responsibilities is difficult; and sabotage a competitor
Flaws: Disease, Shy. Bonds: Job, Poor. Occupation: Detective
Voice: Australian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 18 (+4) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 350 gp. 2 Antitoxin.
Miles Tyndall, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he has a large brown mantle and cape that has been intricately interwoven into his tan robe. His white hair is unkempt and raggedy. He wears crescent spectacles with a black brim.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with his god.
History: He got into the Barber business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Barber.
Motivation: He has a rivalry with the Church that dominates his actions; and to be a junk dealer again
Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Job. Occupation: Barber
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
Andram Glee, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His brown hair is long and unkept. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: When he was but 8 years old his parents immigrated from the west. He worked as a nervous Mayor and found it very stressful. He is untrained/undisciplined, which makes him dangerous.
Motivation: To be a Carpenter again; and balancing his hectic life and new mayor responsibilities is difficult
Flaws: Ugly, Insane. Bonds: Job, Rich, Immigrant. Occupation: Mayor
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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