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NPC Generator

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Advanced [show]


Tyna Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her hair is blonde, silky, and of moderate length. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is obsessed with a lost civilization.

History: She served in the navy to pay for her family's outstanding loans. In her 14th year, her parents were killed by a goblins raid, leaving Tyna alone in the world. After a stint in an orphanage, she was adopted. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality.

Flaws: Shy. Bonds: Attractive, Adventurer, Military, Enemies. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Tyna Honeypot, Female Halfling Adept 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 15 (+2)18 (+4)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2000 cp. Moss agate (8 gp).


Social Check DCs


Guy Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His golden hair is still thick. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Guy took refuge in the ruined castle and found the beat up hammer and armor he uses now. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Ugly, Emotional. Bonds: Poor, Adventurer, Nature, Immigrant. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

Guy Rothenel, Male Half-Elf Aristocrat 4
Medium (5'10") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Quick Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. His gray fur is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a great chef.

History: Quick lived on a farm with his father, near the main road leading to a nearby town. One day when Quick was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Quick was heart-stricken from the event, and his mother started working long hours to provde for them. He is untrained/undisciplined, which makes him dangerous.

Motivation: An old rival family wants him found; and he is not mentally stable, and does not behave rationally

Ideals: Passionate, Gifted. Flaws: Insane, PTSD. Bonds: Poor, Family. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Quick Of Shadows, Male Tabaxi Rogue 4
Medium (5'8") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Halander Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is dressed in a clean red cloak covering his clean studded leather. His black hair is kept up in a ponytail inside a top hat. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Find a way to reverse the transformation of his sister; and sabotage a competitor

Ideals: Gifted. Flaws: Secretive. Bonds: Job, Military, Family. Occupation: Junk Dealer

Voice: Low and grunting

Attributes [hide]

Halander Jamjar, Male Halfling Paladin 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling, Orc, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 120 gp.


Social Check DCs


Tiaathque Goltorah, Female Elf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She carries with her a set of daggers on her belt, each one with a ruby on the hilt. Her tied-back hair is blonde. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She comes from a rich northern family. Tiaathque liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Due to her spouse's obsession with being a Merchant they were divorced and she won custody of their son. She worked as a Miner, and she later adopted a second son.

Motivation: She has money and likes to spend it; and doesn't want to be a miner and was forced into it by her family

Ideals: Fighting. Bonds: Attractive, Family, Slave, Rich, Nature. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Tiaathque Goltorah, Female Elf Warrior 1
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4

Possessions: 60 gp.


Social Check DCs

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