Silgre Clive, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'8" and muscular, this eastern woman wears professional attire. She keeps her white hair in a flapper bob. Her eyes are green and catlike.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Silgre hails from a village terrorized by brigands. Through the years after Silgre was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Silgre's mother didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by brigands. Silgre was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: Several ex partners dislike her way of doing things and want revenge; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Tawna Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears tight fitting clothing which further accentuates her frame. Her whole body is exceptionally muscular. Her hair is chestnut and curly. She tend to wears goggles to shield her eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Flattery will make her almost putty in your hands.
History: Tawna was born in the south. At a young age she loved to build and create. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now owns her own business.
Motivation: Expand her business; and she is unsatisfied with her job
Ideals: Persistence. Flaws: Selfish, PTSD. Bonds: Attractive, Immigrant, Job. Occupation: Marshal
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 sp.
Charles Roscoe, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He keeps his long red hair kept up in a rat tail. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Laborer. He turns his eye from what people do, preferring to live and let live. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of southern immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. He left for the south, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new laborer responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Immigrant. Occupation: Laborer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +3
Possessions: 3000 cp.
Nuraval Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a brown wide-brimmed hat and brown clothes. His hair is short and white. He has blue eyes and a brown hat with a violet feather.
Personality: A deeply religious man he believes everything happens for a reason. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently he has begun working with bootleggers and crooks.
Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Bonds: Religious, Criminal record, Immigrant, Job. Occupation: Junk Dealer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 19 (+4) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 120 gp. 1 Banded mail.
Harvest Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'9" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His right leg appears badly burned and disfigured. He wears a wide-brimmed hat to hide his balding. His eyes are a pleasant green.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He is the product a well kept family trust fund and as such has never really known need. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Weaver, but doesn't like to broadcast it.
Motivation: He's in love; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Fearful. Bonds: Rich, Job, Has a crush. Occupation: Spy
Voice: German accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 80 pp. Amber (110 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
