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Advanced [show]


Panana Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she usually wears her tan robe and has her bastard sword always slung over her shoulder. She keeps her white hair in a pixie cut. Her eyes are a pleasant blue.

Personality: Her tongue was cut out and she uses sign language. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was raised in a white middle class family as the only child. A few years later when the south was not economically sound they moved to her current location. She has gone from town to town working and never settling down anywhere, but has fallen for a local Body Guard. She hasn't told them the truth, but wants to settle down with them.

Motivation: She is currently in port desperately looking for someone to get her out; and she's attracted to the pc

Flaws: Disease, Mundane. Bonds: Has a crush, Immigrant, Slave. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Panana Loofollue, Female Gnome Aristocrat 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp).


Social Check DCs


Ida Wellington, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light grey in addition to tight pants. Her hair, while still mostly black, has prominent grey streaks. Her face is scarred and worn.

Personality: Cocky and sure of herself, she believes she is the best Banker born in the past three hundred years. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in a small village she learned the ways of the warrior from her mother. She struck it rich when she found rare goods in large quantities. She inherited the family business which she has now maintained for 11 years.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Ida Wellington, Female Human Warrior 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 8 (-1)10 (+0)
Skills Medicine +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp. A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Fonkin Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy blue pantaloons and a black scarf. He wears a colorful flower in his auburn hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He pushes his goals aggressively. He is also a coward if confronted.

History: Fonkin was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their daughter. He worked as a Bowyer, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Addict, Fearful. Bonds: Attractive, Family. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Fonkin Folkor, Male Gnome Wizard 3
Small (3'8") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Athletics +0, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Disguise kit.


Social Check DCs


Aura In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her lavender fur up. She wears round tiny glasses practically rammed into her face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Aura grew up listening to her mother's many stories. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she desires power and/or immortality

Bonds: Rich, Nature, Adventurer, Criminal record, Military. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aura In Woods, Female Tabaxi Warrior 5
Medium (5'6") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 1000 sp. Tourmaline (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fulbar Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with grey pants. He has a moderate pudge and is not very fit. His golden hair is knotted and matted. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he wants revenge against gnolls

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Fulbar Thorngage, Male Halfling Bard 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 1000 cp.


Social Check DCs

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