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NPC Generator

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Advanced [show]


Mumpena Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears professional attire. Her brown hair is lengthy and is close to two feet long. Her eyes are amber.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Animals are drawn to her, and she is able to talk to them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her childhood dream was to be a Miller, but she was a colossal failure. She left for the west, certain she would find work there.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Mumpena Oomtrowl, Female Gnome Aristocrat 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 20 (+5)11 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Eleanor Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right arm. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a very tight haircut. Her eyes are gray.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of a Mortician, who enjoyed hunting, Eleanor was taken on many hunting expeditions. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eleanor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eleanor. She has dedicated herself to building a better trade route.

Motivation: Marry her sister to traveling adventurers; and she is a bit of a kleptomaniac

Ideals: Disciplined. Bonds: Criminal record, Nature, Adventurer, Family. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Eleanor Harper, Female Half-Elf Ranger 3
Medium (4'9") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)8 (-1) 16 (+3)13 (+1)
Skills Nature +1
Senses Passive Perception 13
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Chrysoberyl (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jelenneth Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has styled her golden hair well, parting it to the right. Her eyes are green.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with a lost civilization.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying sister.

Motivation: Her religion dominates her actions; and she's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Religious. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Jelenneth Ostoroth, Female Elf Ranger 2
Medium (4'9") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1600 sp.


Social Check DCs


Malquis Firahel, Female Elf [Permalink]

Personal [hide]

Description: She stands about 5'1" and wears blue painted combat armor at almost all times. Her left hand appears badly burned and disfigured. She keeps her red hair in a flapper bob. She wears a mask on her face.

Personality: She hates drow. She views them as having robbed her home of its proper glory. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Malquis is combative with any and all who dare try her patience in the slightest.

History: She was born the only child of a wealthy merchant. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting drow, the young Malquis began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and retire the richest woman in the north

Ideals: Justice, Entrepeneur. Bonds: Enemies. Occupation: Weaver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Malquis Firahel, Female Elf Commoner 1
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp. 1 Disguise kit.


Social Check DCs


Nimble Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Armorer does, and he perpetually has his longsword ready. He wears his beige fur down. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Nimble embodies much of what other species detest in the Tabaxis. He is an amazing painter.

History: He got into the Armorer business at a young age. He worked as a nervous Armorer and found it very stressful. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: Sabotage a competitor.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Nimble Timber, Male Tabaxi Fighter 5
Medium (5'8") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Arcana +5, Athletics +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +5

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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