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NPC Generator

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Advanced [show]


Gimble Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is bristling with hidden weapons, mostly scimitars and scythes. He has no hair. This blue eyed northerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small mountains village. Gimble liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Seamstress

Voice: Soft and mumbly

Attributes [hide]

Gimble Fabblestabble, Male Gnome Rogue 2
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 21 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 20 (+5)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Two Llamas Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears baggy brown pantaloons and a green scarf. Her fur is short and yellow. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She always tries to repair and not replace. It was this mentality that drove her into the Sculptor business.

History: She was born in a small desert village. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence. Flaws: Selfish. Bonds: Poor, Nature, Adventurer. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Two Llamas Of Claws, Female Tabaxi Druid 2
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)17 (+3) 15 (+2)12 (+1)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 120 pp. Cloth of gold vestments (130 gp).


Social Check DCs


Norkruuth Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'8" northern man, he wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears a Stetson hat to hide his balding. His face is scarred and worn.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Job, Military. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Norkruuth Jharthraxyn, Male Dragonborn Aristocrat 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Auran, Orc, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Barbena Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a grey shirt with thin white vertical stripes and black pants. Her hair is blonde and curly. Her fierce green eyes like to dwell on things.

Personality: She is a Tanner first and foremost. She believes firmly that knowledge should be universal. She has a small toy that she constantly fidgets with.

History: From birth she was tutored by a cruel and relentless mentor. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She ran away from her former home and has been making her living as a Tanner for the past few years.

Motivation: Human compassion; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Flaws: Addict, Racist. Bonds: Job, Mentor, Debt. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Barbena Caebrek, Female Dwarf Fighter 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kansif Branson, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears a shirt that is too small, which lets her gut show, with a ratty black coat over it and is in decent physical shape. Her white hair is smooth and relatively long. Her eyes are green and catlike.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She receives visions of the future at random moments

History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Half-Orc Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Gifted. Flaws: Ugly, Depressed, Disease. Bonds: Adventurer. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Kansif Branson, Female Half-Orc Aristocrat 2
Medium (6'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 190 gp.


Social Check DCs

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