Cimer Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears green cloth garments or leather armor. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.
History: He was born several months after his father was called into army service. His family was turned out during the war. He and his family wandered west to less war torn lands. He was granted psionic powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Persistence, Gifted. Flaws: PTSD. Bonds: Military. Occupation: Carter
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp. 1 Masterwork Common Melee.
Ortegar Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long white hair reaches down to his waist. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.
History: He was born on a small isolated farm. Like his mother and his sister before him, after school he went straight into learning to become a Body Guard. He has built up a small fortune and can afford his own way.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Gifted. Flaws: Addict. Bonds: Rich, Job, Nature. Occupation: Body Guard
Voice: Australian accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp.
Emeny Oakes, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman dresses in grey turtlenecks beneath a pastel coat with blue slacks. She wears her silver hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She would rather hide behind her crafts than deal with other people.
History: She was born at the edge of vast island. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their daughter. She worked as a Roofer, and she later adopted a second daughter.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Nature, Family. Occupation: Roofer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 30 pp. 4 Acid flasks.
Alberich Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 3'11" and dresses well, typically a more casual-formal manner. His left hand appears badly burned and disfigured. With a patchy brown beard and wild brown hair. He is baby faced.
Personality: He is calm most of the time but flees social interaction. He is a font of random trivia from the lore and stories he has discovered
History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 100 gp. White pearl (100 gp). Iolite (80 gp).
Zûgor Richie, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'10". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a bow. His hair, while still mostly white, has prominent grey streaks. His eyes are amber.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with his god.
History: His mother raised him in a mountain cabin. In his 13th year, his parents were killed by a dire rats raid, leaving Zûgor alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.
Motivation: He wants revenge against dire rats.
Ideals: Optimist. Bonds: Rich, Religious, Nature, Enemies. Occupation: Roofer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 40 pp. Onyx (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
