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Advanced [show]


Thamuz Fright, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'8" southern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his silver hair in a flapper bob. His eyes are gold and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Thamuz hails from a village terrorized by drow. Thamuz liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others.

Ideals: Joker. Flaws: Fearful. Bonds: Adventurer, Enemies, Nature. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Thamuz Fright, Male Tiefling Fighter 1
Medium (5'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Mozikth Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. His red crest is drawn into a tight pony tail with a cross scrunchie. His gold eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.

History: Mozikth hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants revenge against gnolls.

Flaws: Impulsive. Bonds: Family, Enemies, Poor. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Mozikth Chumbyxirinnish, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Dabbledob Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear blue tank tops with brown pants. His auburn hair is kept up in a ponytail inside a feathered hat. His eyes are likewise brown. His teeth are white and perfect.

Personality: He will rave to anyone who will listen. Dabbledob enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Insane, Hedonist. Bonds: Attractive, Slave, Rich. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Dabbledob Munggen, Male Gnome Warrior 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Giant, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Moonstone (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Oblar Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a red suit. His long silver hair reaches down to his waist. He has several tiny topaz earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He pushes his goals aggressively. He is also a coward if confronted.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His first spouse was a Jeweler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and to reunite with his absent mother

Flaws: Shy, Fearful, Disease. Bonds: Rich, Family. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

Oblar Hilltopple, Male Halfling Bard 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 50 gp.


Social Check DCs


Bernard Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He carries a battered halberd and tarnished dagger as well. His hair is red and very short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He also hits on women, regardless of circumstances.

History: Sold as a small child to a wizard, Bernard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to get laid.

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Has a crush, Mentor, Rich. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Bernard Staurheim, Male Human Monk 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)17 (+3) 12 (+1)10 (+0)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 pp.


Social Check DCs

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