Krûk Norton, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'1" and is generally shirtless and showing off his tattooed chest. He keeps his silver hair in a flapper bob. His fierce violet eyes like to dwell on things.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: He wants revenge against dire rats; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Forgetful. Bonds: Adventurer, Nature, Enemies. Occupation: Knight
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 7000 cp. Gold dragon comb with red garnet eye (600 gp).
Damaia Allure, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She usually wears her green robe and has her crossbow always slung over her shoulder. She keeps her white hair in a flapper bob. Her red eyes dart from person to person.
Personality: While she acts the brute, she is far gentler than she would appear. She receives visions of the future at random moments
History: Damaia was born the youngest of three triplets. She worked as a nervous Fortune-teller and found it very stressful. She's also a talented Engraver, but doesn't like to broadcast it.
Motivation: Many goblins want her driven away; and balancing her hectic life and new fortune-teller responsibilities is difficult
Ideals: Fighting, Gifted. Bonds: Family, Job, Enemies. Occupation: Fortune-teller
Voice: Australian accent
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Smoky quartz (20 gp). Aquamarine (500 gp). Chrysoberyl (110 gp).
Vani Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. Her auburn hair is cut short with large spiked bangs in the front. Her blue eyes are passionate and lively.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a poor family in the city she treasured whatever gifts she got. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To clean up the streets; and she wants to meet her childhood hero
Flaws: Ugly. Bonds: Poor, Guardian, Has a crush, Adventurer. Occupation: Apothecary
Voice: Middle-eastern accent
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 sp. 1 Banded mail.
Roondar Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'8", this man prefers to wear blue clothing when he does not wear armor. He wears a broad hat to cover his moderate length chestnut hair. He is very pretty but has cold, dead eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Impeccable, Fighting. Bonds: Attractive, Nature, Slave, Mentor. Occupation: Miner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
Aym Sanity, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman wears a well pressed and immaculate suit (or dress). Her clothes are grease stained in places. Her dark red hair is smooth and relatively long. Her face is covered beneath a completely black helmet.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to fit into much smaller and tighter spaces than normal.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Aym took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying sister.
Motivation: Nothing but the best is good enough for her; and to end her boredom
Ideals: Joker, Gifted. Bonds: Poor, Immigrant. Occupation: Doctor
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 1700 sp.
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