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Uraim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man has a large brown mantle and cape that has been intricately interwoven into his blue robe and is in decent physical shape. He has moderate length auburn hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He is harsh and unforgiving.

History: He was born in a small forest village. Uraim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Armorer job and began his own company from there.

Motivation: He is unsatisfied with his job; and to clean up the streets

Flaws: Antagonistic. Bonds: Nature, Job, Guardian. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Uraim Battlehammer, Male Dwarf Cleric 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 19 (+4)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp. 1 Antitoxin.


Social Check DCs


Thradal Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. His eyes are hazel and catlike.

Personality: He has a massive crush on the younger sibling of the Shipwright who has hired him part-time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. After a long history of fighting, Thradal and his spouse have recently divorced.

Motivation: He feels kind of lost in life; and he has a crush on the local shoemaker

Flaws: Antagonistic, Ugly, Depressed. Bonds: Has a crush, Enemies. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Thradal Dankil, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 13 (+1)8 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 700 sp.


Social Check DCs


Dadalan Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black shirt with thin green vertical stripes and black pants, and carries quarterstaffs. His white crest is lengthy and is close to two feet long. He has a dull look in his red eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: He was born at the edge of vast plains. His mother took him hunting and taught him how to get in the mind of other creatures. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist. Flaws: Insomniac. Bonds: Nature, Slave. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dadalan Norixius, Male Dragonborn Adept 3
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp.


Social Check DCs


Myev Livingstone, Female Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned female wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is tall, broad shouldered and powerfully built. Her hair is golden and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born at the edge of vast mountains. Her mother was a soldier and died while she was still young. Myev was left her mother's suit of armor and trained in its use and care. She now mingles about in high society.

Motivation: Money/treasure; and she wants nothing more than to rejoin the army

Ideals: Passionate. Bonds: Rich, Adventurer, Nature, Military. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Myev Livingstone, Female Half-Orc Monk 1
Medium (5'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)9 (-1) 11 (+0)13 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 pp. 4 Alchemist’s fire.


Social Check DCs


Andry Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She has no hair. Her fierce blue eyes like to dwell on things.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Gifted from a young age, Andry studied abroad. From there she went from mercenary job to mercenary job. She then took over the family business and is one of the better Locksmith for hire.

Motivation: She wants to meet her childhood hero; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer, Job. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Andry Goodearth, Female Halfling Commoner 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs

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