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Advanced [show]


Chad Colton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears brown trousers with red and black striped suspenders. He wears various colorful collared shirts and is in decent physical shape. He wears his silver hair down. His brown eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: To be a Detective again; and sabotage a competitor

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Server

Voice: pre-pubescent

Attributes [hide]

Chad Colton, Male Human Cleric 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Arumawann Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing a long, blue cloak. His whole body is exceptionally muscular. His long chestnut hair reaches down to his waist. He has a tattooed face.

Personality: He can speak with the recently deceased. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born into a rich family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is content; and an old rival family wants him found

Ideals: Gifted. Flaws: Mundane. Bonds: Immigrant, Family, Rich, Has a crush. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Arumawann Oomtrowl, Male Gnome Cleric 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)16 (+3) 11 (+0)14 (+2)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Aquan, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 9000 cp.


Social Check DCs


Helja Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with tan socks and a vest with buckled shoes. She has a slight overbite and is overall scrawny. Her auburn hair has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She plays an instrument quite well.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Cursed with lycanthropy at a very young age, Helja has worked very hard to control her curse. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to end her boredom

Ideals: Artistic. Flaws: Greedy, Disease, Mundane. Bonds: Attractive. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Helja Holderhek, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 30 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 19 (+4)8 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: Banded agate (14 gp).


Social Check DCs


Rolf Yorke, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. He has shaved his head bald. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better world.

Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark

Ideals: Fighting, Professionalism. Flaws: Fearful. Bonds: Nature, Adventurer. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Rolf Yorke, Male Human Cleric 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 gp.


Social Check DCs


Guy Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'9" and prefers to wear yellow pants and tee shirts. He keeps his auburn hair in a pixie cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Bricklayer mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Addict, Antagonistic, Disease, Insomniac. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Guy Beitz, Male Half-Elf Wizard 3
Medium (4'9") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)10 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Superior lock. 1 Masterwork manacles. 1 Good lock.


Social Check DCs

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