Jade Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is typically in his Architect uniform. He has styled his gray fur well, parting it to the left. His eyes are likewise blue.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He enjoys reading and quiet.
History: Born to a pair of adventurers, Jade grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Sabotage a competitor; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 130 gp. Brown-green garnet (140 gp).
Efferil Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft brown waves gently in the breeze. He has a auburn handlebar mustache and slicked back auburn hair. His ears are large.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a ruthless business man, a trait he acquired from his father.
History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Retire the richest man in the east; and he has money and likes to spend it
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ar-Karo Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His auburn hair, when down, is lengthy. He has a tattooed face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the west to a Bather, Ar-Karo learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a daughter. He tends to his Bather job now, and dutifully fulfills any obligations he has.
Motivation: Wishes to resurrect an old love.
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Bather
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 18 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Gnome, Ignan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 130 gp. 1 Smokesticks.
Margery Lindsay, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female wears brown painted combat armor at almost all times. She is tall, broad shouldered and powerfully built. Her chestnut hair is heavily combed to the left. Her half smiles and gray eyes are beguiling and draw you in.
Personality: Always inclined to offer people food she seems plenty friendly. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Margery was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Bonds: Attractive, Criminal record, Poor. Occupation: Fisher
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Draconic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Ogbur Lester, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears black leather gloves, a black jacket, and tight pants. He has a hunchback. His hair is red and very short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A powerful wizard made him what he is. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature. Occupation: Dyer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Old masterpiece painting (400 gp). Fire opal pendant on a fine gold chain (400 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
