Art Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her kukri. Her long cinnamon fur is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in the north. Her first spouse was a Armorer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.
Motivation: To unite with her brother; and she wants to meet her childhood hero
Flaws: Ugly. Bonds: Adventurer, Immigrant, Family. Occupation: Healer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Large well-done wool tapestry (100 gp). 1 Minor magic item.
Saphara Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her silver crest is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Stoic and calm, she prefers to meditate than take action. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Gifted from a young age, Saphara studied abroad. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was granted martial powers by her dying brother.
Motivation: She is greedy.
Ideals: Disciplined, Gifted. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Bookbinder
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
Thea Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a red suit, green shirt, and violet tie. She has a slight overbite and is overall scrawny. Her blonde hair is well kept. Her face is scarred and worn.
Personality: Eccentric and domineering, Thea will drive conversation. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Sold as a small child to a slaver, Thea was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Thea was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Thea's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Thea and her spouse have recently divorced.
Motivation: She feels kind of lost in life.
Ideals: Extrovert. Flaws: Ugly, Antagonistic, Depressed. Bonds: Mentor. Occupation: Dilettante
Voice: Voice breaks
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 16
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 1000 cp.
Eberk Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. He keeps his long chestnut hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is harsh and unforgiving.
History: He was born in the north, but his parents moved at a very young age to the west. Eberk was born on a far northern mountains where he grew up under the tutelage of his father, an expert Roofer. He was granted psionic powers by his dying brother.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Insomniac, Insane, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Roofer
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
Bertram Hadley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He carries with him a set of flails, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His blonde hair is smooth and relatively long. His eyes are violet and beady.
Personality: Stoic and calm, he prefers to meditate than take action. He has a small toy that he constantly fidgets with.
History: Gifted from a young age, Bertram studied abroad. His parents enrolled him in a Wizard school at a young age so that he could practice his psionic talents. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid
Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly, Addict, Disease. Occupation: Glassblower
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 130 gp.
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