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NPC Generator

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Advanced [show]


Zook Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His golden hair is smooth and relatively long. He has hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and to settle down with his crush

Ideals: Gifted, Entrepeneur. Bonds: Adventurer, Has a crush. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Zook Scheppen, Male Gnome Druid 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)14 (+2) 11 (+0)9 (-1)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Quarion Othronus, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and tends to wear a large tan jacket. He has a very tight haircut. This amber eyed southerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Quarion grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Passionate, Artistic, Entrepeneur. Bonds: Adventurer, Job. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Quarion Othronus, Male Elf Warrior 1
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 15 (+2)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Peridot (80 gp).


Social Check DCs


Tûkâ Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man prefers to wear white clothing when he does not wear armor. He is muscular with a powerful set of arms. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His father raised him in a mountain cabin. In his 12th year, his parents were killed by a orcs raid, leaving Tûkâ alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: Marry his sister to traveling adventurers; and revenge

Ideals: Impeccable. Flaws: Insomniac. Bonds: Enemies, Nature, Job, Family. Occupation: Ruler

Voice: French accent

Attributes [hide]

Tûkâ Tenley, Male Half-Orc Paladin 2
Medium (5'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 18 (+4)11 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 14
Languages Common, Orc, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 140 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ida Stansfield, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a grey armored body suit, with a simple black line shooting up and back down. She wears her blonde hair down. She wears large thick round spectacles.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Architect work with an outfit from a few towns over. Architect work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Architect for hire.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and someone believes her a fraud

Flaws: Ugly. Bonds: Enemies, Mentor, Job. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Ida Stansfield, Female Human Barbarian 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nija Frailty, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner, and carries bows. Her hair is cut close to her head. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Nija's homeland. Nija decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she desires power and/or immortality

Ideals: Fighting, Disciplined. Bonds: Attractive, Slave, Immigrant. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

Nija Frailty, Female Tiefling Expert 1
Medium (5'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)16 (+3) 11 (+0)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 100 sp. 1 Antitoxin.


Social Check DCs

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