Quillathe Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She wears tattered old clothes, and she perpetually has her greatsword ready. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Quillathe was born in the west. At a young age she loved to build and create. She found a children's book about a Elf Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She used her abilities to travel the world and help people.
Motivation: To reunite with her old friends.
Ideals: Fighting, Philantrophist, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Bookbinder
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 170 gp. 1 Breastplate.
Tiaathque Raethran, Female Elf [Permalink]
Personal [hide]
Description: This woman is dressed in a clean blue cloak covering her clean studded leather, and sports empty pouches on her belt. Her tied-back hair is auburn. Her eyes, though not visible through her cowl, are brown.
Personality: Tiaathque wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born into a rich family. She helped her father out around the business and became quite the natural. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To be a Apothecary again; and nothing but the best is good enough for her
Ideals: Disciplined, Impeccable. Bonds: Rich, Job. Occupation: Shoemaker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Malachite (4 gp).
Erdan Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'2". He is renowned for his bright tan suits and hats, and his gloved hand is found clutching a axe. His brown hair is long and unkept. He has gleaming, smiling gray eyes.
Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Elves.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Erdan took refuge in the large cave and found the beat up axe and armor he uses now. He inherited the family business which he has now maintained for 13 years.
Motivation: Wants a kiss; and he's attracted to the pc
Flaws: Ugly, Racist. Bonds: Job, Nature, Has a crush. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 3000 sp. Red-brown spinel (90 gp). Freshwater pearl (6 gp). Bloodstone (40 gp).
Nirgel Open, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is dressed in earthy colors with a black and brown handkerchief worn on his right side. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is lengthy and is close to two feet long. His eyes are red and beady.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He is a Deep Scion in disguise. His mother was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Slave, Criminal record, Adventurer. Occupation: Blacksmith
Voice: Low range voice
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
Possessions: Just what you see.
Baz Brixton, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an entirely black suit with red socks and a vest with buckled shoes. He has wavy red hair. His violet unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Mortician. He also is a firm believer in the manly ideal.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the south, certain he would find work there.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Disease, Impulsive. Bonds: Job, Immigrant, Religious. Occupation: Mortician
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
