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Advanced [show]


Nicholas Gracey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. His auburn hair is singed and shortened. His blue eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Justice, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Nicholas Gracey, Male Human Rogue 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Forcas Severity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his purple hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a island tribe. Forcas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Forcas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Military, Nature. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Forcas Severity, Male Tiefling Commoner 1
Medium (6'1") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)12 (+1) 17 (+3)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Eridred Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears an entirely grey suit with violet socks and a vest with buckled shoes, she is not a threatening figure. Her white hair is lengthy and is close to two feet long. Her face is scarred and worn.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a minor phobia of water and hates getting wet.

History: Eridred was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety.

Flaws: Ugly, Shy, Fearful. Bonds: Poor. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Eridred Dankil, Female Dwarf Warrior 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Athletics +4, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Undercommon, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +5

Possessions: 130 gp.


Social Check DCs


Tyna Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a white collared shirt and yellow skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She has a penchant for wearing a ring with an oversized jet on her left hand. Her white hair is singed and shortened. She tend to wears goggles to shield her eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tyna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and someone believes her a fraud

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Enemies, Military. Occupation: Painter

Voice: Scratchy, weak

Attributes [hide]

Tyna Porridgepot, Female Halfling Cleric 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)11 (+0) 14 (+2)10 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp. 1 Crowbar.


Social Check DCs


Gaaki Anderton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many tan ritualistic tattoos. She wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. Her golden hair is cut jaggedly and amateurishly. Her eyes are brown and catlike.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Gaaki and her spouse have recently divorced.

Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Opinionated, Athletic. Flaws: Shy, Antagonistic. Bonds: Criminal record. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Gaaki Anderton, Female Half-Orc Adept 1
Medium (4'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs

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