Torgga Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her long blonde hair kept up in a rat tail. She is baby faced.
Personality: Torgga wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Torgga was born in the west. At a young age she loved to build and create. She dropped out of school before completing her studies. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To share knowledge with the world.
Ideals: Disciplined, Persistence, Logical. Bonds: Rich, Enemies. Occupation: Detective
Voice: Dark and ominous
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 340 gp. 1 Small steel mirror.
Buvvie Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She keeps her long black hair kept up in a rat tail. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is very quiet and rarely speaks above a whisper. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was raised in a white middle class family as the only child. When Buvvie reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom.
Ideals: Justice. Flaws: Shy, Mundane. Bonds: Attractive, Military. Occupation: Painter
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 110 gp. 3 Alchemist’s fire.
Zagga Kirby, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has shaved her head bald. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is irascible and easily irritated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Zagga is combative with any and all who dare try her patience in the slightest.
History: She was born into a rich family. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Justice. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Rich. Occupation: Mortician
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1 Breastplate.
Sariel Siannodel, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing the road beaten gear of a warrior. Her white hair is smooth and relatively long. She is very pretty but has cold, dead eyes.
Personality: She is very quiet and rarely speaks above a whisper. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She served in the navy to pay for her family's outstanding loans. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has comitted a past crime that haunts her to this day; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Criminal record, Military. Occupation: Laborer
Voice: Indian accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Modean Clever, Male Tiefling [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a green armored body suit, with a simple black line shooting up and back down. He wears a colorful flower in his black hair. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.
History: Born in the south to a Fletcher, Modean learned a great deal about his father's area of expertise. He worked as a nervous Fletcher and found it very stressful. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Disciplined, Gifted. Bonds: Attractive, Job. Occupation: Fletcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 700 sp.
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