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Advanced [show]


Three Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a brown collared shirt and yellow skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her lavender fur is greasy and uncared for. Her thin eyebrows rest above her beady hazel eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was very strict, and drilled into her lessons on being the perfect lady. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Philantrophist, Impeccable. Flaws: Ugly. Bonds: Job, Military. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Three Mirror, Female Tabaxi Aristocrat 1
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Fonkin Turen, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Spice Merchant. His brown hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the north. When Fonkin reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Bonds: Family, In love, Immigrant, Military, Criminal record. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Fonkin Turen, Male Gnome Druid 3
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2100 sp.


Social Check DCs


Alston Folkor, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright tan suits and hats. His auburn hair is drawn into a tight pony tail with a card scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He enjoys reading and quiet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He left for the north, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Poor, Slave, Immigrant. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Alston Folkor, Male Gnome Cleric 1
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp.


Social Check DCs


Gardain Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown coat over a tan low-cut shirt, and a broad hat upon his head. He has chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A powerful necromancer made him what he is. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To prove his worth to the world; and he's looking for his big break

Flaws: Insomniac, Impulsive. Bonds: Attractive, Mentor, Adventurer. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Gardain Thrahak, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Cory Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he sports brown clothing, slightly heavier than average wear. He wears his hair in dreadlocks. His gray eyes are passionate and lively.

Personality: Cory is depressed about a lot of things. He tends to be a nihilist. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Optimist, Entrepeneur. Flaws: Depressed. Bonds: In love, Criminal record. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Cory Shelley, Male Human Warrior 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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