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Advanced [show]


Azzakh Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He wears a deerstalker hat to cover his moderate length green crest. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Dwarven compassion.

Flaws: Addict, Antagonistic, Selfish, Racist. Bonds: Immigrant. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Azzakh Pyraxtallinost, Male Dragonborn Paladin 2
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 sp.


Social Check DCs


Hupe Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely white suit with pastel socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His red hair is matted, messy, and big. He has hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Hupe Swiftwhistle, Male Halfling Aristocrat 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)10 (+0) 18 (+4)13 (+1)
Skills Medicine +6, Nature +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 70 gp. Rock crystal (60 gp). 1 Breastplate.


Social Check DCs


Erky Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports blue clothing, slightly heavier than average wear. His white hair is matted, messy, and big. This violet eyed easterner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Erky grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Military, Adventurer. Occupation: Armorer

Voice: Gruff and masculine

Attributes [hide]

Erky Folkor, Male Gnome Bard 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)9 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Lapis lazuli (5 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Amnon Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black shirt with thin brown vertical stripes and black pants. He carries with him a set of warhammers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is brown and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Amnon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich western family. A gifted student he started as a Mason, but he got bored and became a Doctor. He has worked as a Doctor like his mother before him.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and further expansion of business

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job, Rich. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Amnon Liberty, Male Tiefling Ranger 3
Medium (5'3") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 17 (+3)10 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Rose Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing the road beaten gear of a warrior and is in decent physical shape. She sports a flattop hair cut. Her half smiles and green eyes are beguiling and draw you in.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her job bores her to no end. She has decided to make it more interesting.

History: Her mother raised her in a mountain cabin. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Rose grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rose. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she feels that her past leaves her morally obligated to help

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Rose Reedfellow, Female Halfling Monk 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 17 (+3)14 (+2)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5

Possessions: Just what you see.


Social Check DCs

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