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NPC Generator

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Advanced [show]


Millicent Shelly, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and has a large grey mantle and cape that has been intricately interwoven into her black robe. Her black hair is greasy and uncared for. Her eyes are amber.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Millicent has worked very hard to control her curse. She used her abilities to travel the world and help people.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Ugly, Disease, Insomniac. Occupation: Butcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Millicent Shelly, Female Human Adept 1
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Smoking In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tight fitting brown shirt and pants. He has wavy cinnamon fur. His eyes are green and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and he loathes his own lifestyle

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Smoking In the Storm, Male Tabaxi Bard 5
Medium (6'10") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Insight +4, Sleight of Hand +8
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 2000 sp. 3 Smokesticks.


Social Check DCs


Emmeline Tatum, Female Human [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She likes to wear ponchos typically of a light grey in addition to tight pants. Her silver hair is cut jaggedly and amateurishly. Her amber eyes are slightly larger than normal.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. A true patriot, Emmeline would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Emmeline took refuge in the ruined castle and found the beat up sickle and armor she uses now. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and she is unsatisfied with her job

Flaws: Ugly. Bonds: Adventurer, Military, Immigrant, Nature, Job. Occupation: Shipwright

Voice: Old Prospector

Attributes [hide]

Emmeline Tatum, Female Human Aristocrat 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 4000 cp. Pink pearl (70 gp).


Social Check DCs


Lilith Violence, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears black painted combat armor at almost all times, she is not a threatening figure. Her hair is short and silver. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Lilith is combative with any and all who dare try her patience in the slightest.

History: Lilith was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Assassin hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She inherited the family business which she has now maintained for 9 years.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new assassin responsibilities is difficult

Ideals: Justice, Fighting. Bonds: Job, Poor. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Lilith Violence, Female Tiefling Sorcerer 3
Medium (6'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp.


Social Check DCs


Sarah Ainsley, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her hand crossbow. She has a hunchback. She has auburn hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Sarah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She also has developed a complete distrust of the Tanner profession.

History: She comes from a rich western family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stylist work with an outfit from a few towns over. Stylist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has built up a small fortune and can afford her own way.

Motivation: Sabotage a competitor; and she has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Rich. Occupation: Stylist

Voice: Low range voice

Attributes [hide]

Sarah Ainsley, Female Human Wizard 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 15 (+2)9 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 sp.


Social Check DCs

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