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NPC Generator

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Advanced [show]


Riswynn Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light brown in addition to tight pants. Her red hair is heavily combed to the left. She has gleaming, smiling gray eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Riswynn grew up listening to her mother's many stories. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Riswynn took refuge in the ruined castle and found the beat up shield and armor she uses now. During her travels, Riswynn and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Riswynn discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Riswynn fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She wants to get laid; and to settle down with her crush

Flaws: Greedy, Disease. Bonds: Adventurer, Nature, Has a crush. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Riswynn Torunn, Female Dwarf Warlock 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Cecily Gentry, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She keeps her long silver hair kept up in a rat tail. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her sister; and wants to raise her children well

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Cecily Gentry, Female Human Warlock 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 8 (-1)14 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 80 gp. Sardonyx (70 gp).


Social Check DCs


Osco Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red broad hat and red clothes. His hair is always cut to a buzz. His gray unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with a spirit at a very young age, Osco has worked very hard to control his curse. After a long history of fighting, Osco and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Professionalism. Flaws: Disease, Impulsive, Antagonistic. Bonds: Rich, Job. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Osco Reedfellow, Male Halfling Fighter 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 1000 cp.


Social Check DCs


Kody Wakefield, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His whole body is exceptionally muscular. His long silver hair is drawn into a two foot long braid. He has several tiny sapphire earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the north, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: He has money and likes to spend it.

Bonds: Immigrant, Rich, Job, Religious. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Kody Wakefield, Male Human Barbarian 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Aym Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. Her hair is purple, silky, and of moderate length. She has gleaming, smiling black eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Aym grew up listening to her father's many stories. Through the years after Aym was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Aym's father didn't care for her much, and the feeling was mutual. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and she desires power and/or immortality

Flaws: Shy, Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Aym Amuse, Female Tiefling Barbarian 1
Medium (6'0") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs

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