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Advanced [show]


Nemeia Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tattered old clothes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. She keeps her silver hair in a flapper bob. She wears a mask on her face.

Personality: She loves telling others what to do and how they should feel about things. A true patriot, Nemeia would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Money/treasure; and she wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Military, Rich. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Nemeia Sorrow, Female Tiefling Barbarian 3
Medium (5'1") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Arumawann Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is dressed in earthy colors with a blue and yellow handkerchief worn on his left side. His head has been shaved. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of western immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Arumawann Musgraben, Male Gnome Aristocrat 2
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)17 (+3) 13 (+1)17 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Goblin, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 150 gp. Rock crystal (50 gp). Brown-green garnet (160 gp).


Social Check DCs


Jaxi Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is very fat, and prefers to wear green pants and tee shirts. Her bronze crest is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in a small mountains village. Through the years after Jaxi was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Jaxi's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Secretive. Bonds: Nature. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Jaxi Delmirev, Female Dragonborn Expert 2
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 13 (+1)17 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Terran, Giant, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 210 gp. 1 Silk rope.


Social Check DCs


Mantus Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born in the south. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Mantus Felicity, Male Tiefling Aristocrat 3
Medium (5'6") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 1700 sp. 1 Silk rope. 1 Hourglass.


Social Check DCs


Leaf Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'9" and lanky with angular features, he is an attractive figure. He wears a brown collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His black fur is smooth and relatively long. His hazel unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Leaf took refuge in the large cave and found the beat up whip and armor he uses now. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Leaf Of Ale, Male Tabaxi Barbarian 1
Medium (6'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)9 (-1) 17 (+3)10 (+0)
Skills History +1, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 150 gp. 3 Antitoxin.


Social Check DCs

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