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NPC Generator

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Advanced [show]


Sarah Simmons, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears suspenders and violet workpants. Her shirt is black, and she wears a heavy violet leather apron most of the time. Her hair is long and red with streaks of white, and is pulled back with small violet clips. Her face is scarred and worn.

Personality: Sarah speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She has had some formal painting training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Immigrant, Slave. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Sarah Simmons, Female Half-Elf Barbarian 5
Medium (4'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Hoshû Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'10" eastern man, he dresses well, typically a more casual-formal manner. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 6 years old his parents immigrated from the east. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He struck the Layabout job and began his own company from there.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.

Ideals: Joker. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Layabout

Voice: Raspy

Attributes [hide]

Hoshû Harrington, Male Half-Orc Ranger 2
Medium (5'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Stealth +1
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 pp.


Social Check DCs


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his white fur well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Poor, Slave. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Sun In the Wind, Male Tabaxi Commoner 2
Medium (5'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)14 (+2) 17 (+3)18 (+4)
Skills Acrobatics +7, Arcana +4
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +4

Possessions: 280 gp.


Social Check DCs


Thorin Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who sports grey clothing, slightly heavier than average wear. He has wavy red hair. This violet eyed northerner is not easily forgotten.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Shoemaker business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father.

Bonds: Job, Rich, Family. Occupation: Shoemaker

Voice: Creaky witch voice

Attributes [hide]

Thorin Ungart, Male Dwarf Monk 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. Brown-green garnet (70 gp).


Social Check DCs


Jezebeth Vice, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a custom-built plate barding that's adorned with green lining and desert motifs. She wears her brown hair down. Her eyes are a pleasant black.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She comes from a rich southern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted from career to career and currently works as a Servant.

Motivation: She has money and likes to spend it; and expand her business

Ideals: Optimist. Flaws: Sensitive. Bonds: Immigrant, Rich, Job. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Jezebeth Vice, Female Tiefling Cleric 2
Medium (5'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)15 (+2) 9 (-1)16 (+3)
Skills Arcana +4, Athletics +4
Senses Passive Perception 9
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Half-Plate.


Social Check DCs

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