Don Hackney, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is typically in his Stableman uniform. His hair is cut close to his head. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Don is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.
History: Don was born the youngest of three triplets. His childhood dream was to be a Tanner, but he was a colossal failure. He inherited the family business which he has now maintained for 4 years.
Motivation: He feels kind of lost in life.
Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Job, Family. Occupation: Stableman
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp.
Ulblyn Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: 2'11" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. He wears a Stetson hat to cover his moderate length auburn hair. His eyes are hazel.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Bowyer, who enjoyed hunting, Ulblyn was taken on many hunting expeditions. A few years later when the north was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant, Adventurer. Occupation: Beggar
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 120 gp.
Ûkbûk Springfield, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he wears skinny pants and wears a white and green robe with the hood down, and is pretty ugly. His hair is chestnut and very short. His eyes are green and beady.
Personality: His tongue was cut out and he uses sign language. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Ûkbûk hails from a village terrorized by illithids. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Ûkbûk and his spouse have recently divorced.
Motivation: Many illithids want him driven away; and he wants revenge against illithids
Flaws: Ugly, Disease, Antagonistic, Insane. Bonds: Enemies. Occupation: Blacksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 390 gp. Peridot (80 gp). Red spinel (140 gp). Citrine (80 gp). 1 Masterwork studded leather.
Pikar Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is typically in his Healer uniform. He wears a top hat to cover his moderate length silver hair. His eyes are hazel and he is always smoking a pipe.
Personality: Eccentric and domineering, Pikar will drive conversation. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Pikar hails from a village terrorized by dire rats. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Pikar began to lead the lost caravan. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the east; and a deep hatred of dire rats
Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Healer
Voice: American accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Antitoxin.
Beast Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears just a pastel suit. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a cross on it. Her brown fur is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are green.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born in the south to a Doctor, Beast learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Beast was left her father's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.
Motivation: Regain custody of her son; and doesn't want to be a doctor and was forced into it by her family
Flaws: Antagonistic. Bonds: Job, Military, Immigrant, Family. Occupation: Doctor
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Citrine (70 gp). Tiger eye turquoise (9 gp). Blue quartz (9 gp). Deep green spinel (120 gp). 1 Minor magic item.
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