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Advanced [show]


Arnold Warwick, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is lengthy. He wears a mask on his face.

Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Bather like his mother before him.

Motivation: He is unsatisfied with his job; and he feels the way he acts is they only way to get by in the world

Ideals: Artistic, Impeccable. Flaws: Lazy, Antagonistic. Bonds: Job. Occupation: Bather

Voice: Speaks with lips pursed

Attributes [hide]

Arnold Warwick, Male Human Adept 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1000 cp.


Social Check DCs


Hupe Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. His moppish white hair is in a traditional bowl cut. He has brown eyes and a red hat with a grey feather.

Personality: He is overprotective of those who hire his services. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Hupe was left his mother's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To protect his home; and wants his loneliness to end

Ideals: Philantrophist. Bonds: Poor, Guardian, Military, Adventurer, Has a crush. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Hupe Hilltopple, Male Halfling Wizard 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Athletics +2, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp.


Social Check DCs


Naal Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His blonde hair is lengthy. His eyes, though not visible through his cowl, are hazel.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the south. Naal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Naal decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now owns his own business.

Motivation: He has decided he is irredeemable.

Bonds: Enemies, Job, Poor, Criminal record. Occupation: Barkeep

Voice: Speaks fast with a slight lisp

Attributes [hide]

Naal Amastacia, Male Half-Elf Monk 1
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 17 (+3)15 (+2)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. 1 Chain shirt.


Social Check DCs


Kilia Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has a penchant for wearing a ring with an oversized opal on her right hand. Her white hair is matted, messy, and big. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is overprotective of those who hire her services. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in a small island village. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 14 years.

Motivation: Sabotage a competitor; and she is greedy

Flaws: Ugly. Bonds: Rich, Guardian, Nature, Job. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Kilia Fallack, Female Dwarf Paladin 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)12 (+1) 14 (+2)9 (-1)
Skills Deception +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 350 gp. Tourmaline (100 gp). Deep green spinel (100 gp).


Social Check DCs


Lance Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is cut close to his head. His face is scarred and worn.

Personality: Eccentric and domineering, Lance will drive conversation. His job bores him to no end. He has decided to make it more interesting.

History: Born in the north his family was never financially stable. Lance was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lance decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is searching for what he claims is his rightful reward.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Adventurer, Criminal record, Poor. Occupation: Marshal

Voice: American accent

Attributes [hide]

Lance Raethran, Male Half-Elf Aristocrat 1
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)15 (+2) 9 (-1)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 gp.


Social Check DCs

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