Borun Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. He wears his brown hair down. He wears crescent spectacles with a black brim.
Personality: He has always had a great fascination with Half-Orc culture. He is able to make almost anything out of random pieces of junk.
History: Borun was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He was granted psionic powers by his dying brother.
Motivation: Someone believes him a fraud; and revenge
Ideals: Gifted. Flaws: Racist. Bonds: Poor, Slave, Enemies. Occupation: Blacksmith
Voice: Soft and melodious
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 3000 cp.
Millicent Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she prefers to wear violet pants and tee shirts. Her chestnut hair is matted, messy, and big. She has a dull look in her gray eyes.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Born to a pair of adventurers, Millicent grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Many goblins want her driven away.
Flaws: Ugly. Bonds: Poor, Enemies, Criminal record, Adventurer. Occupation: Dyer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Zedaar Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this eastern man wears skinny pants and wears a green and black robe with the hood down. His crest, while still mostly green, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Zedaar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to raise his children well.
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Family, Nature. Occupation: Tanner
Voice: Stutters
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 18 (+4) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Celestial, Halfling, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 600 sp.
Morkral Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His gray eyes are slightly larger than normal.
Personality: He snorts whenever he laughs or is feeling confident. He does not trust anyone and sleeps with one eye open.
History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Insane, Insomniac. Bonds: Job. Occupation: Stableman
Voice: High pitched and raspy
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven, Halfling, Undercommon, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 190 gp. Jade (110 gp). Red garnet (110 gp).
Gerald Haley, Male Human [Permalink]
Personal [hide]
Description: A 6'6" eastern man, he is dressed in earthy colors with a grey and red handkerchief worn on his right side. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Gerald hails from a village terrorized by gnolls. He helped his mother out around the business and became quite the natural. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.
Motivation: Someone believes him a fraud.
Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Enemies. Occupation: Body Guard
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. Silver chalice with lapis lazuli gems (120 gp).
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