Erky Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many brown ritualistic tattoos. He wears blue trousers with brown and green striped suspenders. He wears various colorful collared shirts. His black hair is cut short. His violet eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the west his family was never financially stable. Erky was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Erky decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Erky and his spouse have recently divorced.
Motivation: He wants to get laid; and he is terrified, and will act out of fear
Flaws: Antagonistic, Fearful. Bonds: Poor, Criminal record, Has a crush. Occupation: Ploughman
Voice: Low range voice
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 19 (+4) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 40 pp. 1 Simple lock.
Sun Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his right hand. He wears his brown fur up. His eyes are hazel.
Personality: Confrontational and typically high on some drug or another. He is an amazing painter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. While studying, he fell in love. They married and had a son. Some 8 years later his spouse died after the birth of his son. Heartbroken, Sun never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: To find somewhere to settle down.
Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Rich, In love, Immigrant. Occupation: Carter
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Ignan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp.
Bharash Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears just a black suit. His long black crest is drawn into a two foot long braid. His gold eyes are slightly larger than normal.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born at the edge of vast forest. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well.
Ideals: Opinionated, Gifted. Bonds: Nature, Family. Occupation: Barber
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. Eye agate (6 gp).
Wrenn Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tan vest and prefers brown and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady violet eyes.
Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: Wrenn was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been saving his money to try and buy his sister's freedom.
Motivation: He's attracted to the PC; and a strong sense of loyalty to gnomish people
Flaws: Ugly, Racist. Bonds: Has a crush, Family, Religious. Occupation: Animal Trainer
Voice: Spits words with contempt
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 33000 sp. 1 Minor magic item.
Loopmottin Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her brown hair is heavily combed to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with a lost civilization.
History: She was raised in a island tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She struck the Glassblower job and began her own company from there.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and to unite with her sister
Ideals: Disciplined. Bonds: Adventurer, Nature, Job, Family. Occupation: Glassblower
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 50 pp. 1 Crowbar.
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Their contribution stands as a beacon of hope for all adventurers!
