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NPC Generator

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Advanced [show]


Dariff Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. With bright brown hair. She wears a mask on her face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born several months after her father was called into army service. Her homeland was ravaged by war and she spent much of her life rebuilding it. She is untrained/undisciplined, which makes her dangerous.

Motivation: To prove her worth to the world; and she is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Insane, Impulsive, PTSD. Bonds: Military. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Dariff Rumnaheim, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 13 (+1)6 (-2)
Skills Intimidation +0, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp.


Social Check DCs


Mara Amastacia, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a faded coat and loose pants complete with small hat. She is bald on top and has large golden tufts of hair around her ears. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born into a rich family. Mara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has built up a small fortune and can afford her own way.

Motivation: Nothing but the best is good enough for her; and money/treasure

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Mara Amastacia, Female Elf Rogue 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bendoo Wordsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her red hair is styled in orderly dreadlocks. Her brown eyes are passionate and lively.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She misses her home and complains about the freezing weather, even in summer.

History: Bendoo was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has achieved small success as a Courier.

Motivation: Further expansion of business; and balancing her hectic life and new courier responsibilities is difficult

Ideals: Philantrophist, Entrepeneur. Bonds: Immigrant, Job. Occupation: Courier

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bendoo Wordsworth, Female Half-Orc Warrior 2
Medium (5'4") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)7 (-2) 11 (+0)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 290 gp. 1 Breastplate.


Social Check DCs


Adrex Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His copper crest is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Justice, Gifted. Bonds: Guardian, Criminal record, Job. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Adrex Jerynomonis, Male Dragonborn Warrior 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 16 (+3)17 (+3)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Hadwisa Lindsey, Female Human [Permalink]

Personal [hide]

Description: This woman wears light armors faded through time and improper care. She is muscular with a powerful set of arms. She wears a colorful flower in her blonde hair. Her amber unseeing eyes seem to look past you.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is lazy and tries to find solutions quickly.

History: Hadwisa was born with her father's beautiful face. A freak accident while working with her Priest father left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels kind of lost in life

Flaws: Disease, Shy, Lazy. Bonds: Attractive. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Hadwisa Lindsey, Female Human Monk 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5

Possessions: 20 gp. Blue quartz (7 gp).


Social Check DCs

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