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NPC Generator

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Advanced [show]


Zûgor Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is still thick. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Joker, Fighting. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Barrister

Voice: Sensual and smooth

Attributes [hide]

Zûgor Marley, Male Half-Orc Commoner 2
Medium (5'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)10 (+0) 9 (-1)12 (+1)
Skills Medicine +1, Stealth +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Silver ewer (10 gp).


Social Check DCs


Virra Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears an entirely tan suit with grey socks and a vest with buckled shoes. Her skin is fair and her fingers are delicate and long. Her long red hair is drawn into a two foot long braid. Her hazel eyes peer out from beneath her wide-brimmed tan hat.

Personality: She is calm most of the time but flees social interaction. She is skeptical of what others tell her and is slow to trust.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Gnome Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend.

Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Virra Fapplestamp, Female Gnome Cleric 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Wella TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Flattery will make her almost putty in your hands.

History: She is a Chromatic Dragon in disguise. Through the years after Wella was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Wella's mother didn't care for her much, and the feeling was mutual. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Flaws: Depressed, Selfish, Antagonistic. Bonds: Adventurer, Nature. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Wella TellPenny, Female Halfling Barbarian 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Merihim Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his white hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Merihim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He never wears the same outfit twice, unless he absolutely has to.

History: Merihim was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Artistic. Flaws: Insomniac. Bonds: Poor, Attractive. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Merihim Tranquil, Male Tiefling Expert 2
Medium (5'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Don Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a black low-cut shirt, and a small hat upon his head. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his blonde hair well, parting it to the left. His blue eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.

History: The child of eastern immigrants he idolized his father. He struck it rich when he found rare goods in large quantities. He left for the east, certain he would find work there.

Motivation: To end his boredom; and money/treasure

Flaws: Insomniac, Mundane. Bonds: Job, Immigrant, Rich. Occupation: Butcher

Voice: Sensual and smooth

Attributes [hide]

Don Cooper, Male Human Monk 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)18 (+4) 16 (+3)9 (-1)
Skills Arcana +6, Insight +5
Senses Passive Perception 13
Languages Common, Goblin, Infernal, Halfling, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 200 sp. Red garnet (120 gp).


Social Check DCs

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