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NPC Generator

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Advanced [show]


Willow Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a red shirt with thin grey vertical stripes and brown pants. She has done her best to style her red hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily eccentric. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Willow abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: A strong sense of loyalty to Half-Orc people; and she's looking for her big break

Ideals: Gifted. Flaws: Insane, Racist. Bonds: Adventurer, Has a crush. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Willow Goodearth, Female Halfling Warrior 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Deception +1, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Joan Byron, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her red hair is singed and shortened. Her fierce green eyes like to dwell on things.

Personality: Abrasive and pushy, she has a hard time making friends. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Joan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Joan. Being a Marshal kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To prove her worth to the world; and she has comitted a past crime that haunts her to this day

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Criminal record. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Joan Byron, Female Human Commoner 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)8 (-1) 17 (+3)16 (+3)
Skills History +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. Smoky quartz (30 gp).


Social Check DCs


River Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a pastel tunic with brown highlights, and long tan pants that bunch up around his shoes. He has done his best to style his black fur to look like a famous performer. His amber eyes lackadaisically let the world flow into them.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, River grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Mason

Voice: Low range voice

Attributes [hide]

River Of World, Male Tabaxi Rogue 2
Medium (5'0") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 12
Languages Common, Sylvan, Orc, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 90 gp.


Social Check DCs


Norkruuth Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized green coat. He wears a broad hat to cover his moderate length black crest. He is very pretty but has cold, dead eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Attractive. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Norkruuth Hshhsstoroth, Male Dragonborn Ranger 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 150 gp.


Social Check DCs


Urshar Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a grey vest and prefers black and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her auburn hair is cut short with large spiked bangs in the front. Her eyes are likewise green.

Personality: She is overprotective of those who hire her services. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born at the edge of vast island. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and many dire rats want her driven away

Ideals: Extrovert. Flaws: Ugly. Bonds: Guardian, Nature, Immigrant. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Urshar Loderr, Female Dwarf Expert 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 gp. An abacus with copper, silver and gold markers (160 gp).


Social Check DCs

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