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NPC Generator

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Advanced [show]


Radomir Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is long and chestnut with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. He has gleaming, smiling gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Jeweler business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Jeweler. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: He is wracked by social anxiety; and to get a good night's sleep

Flaws: Insomniac, Fearful. Bonds: Attractive, Poor, Job. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Radomir Wiseacre, Male Halfling Druid 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. Amber (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Pelt Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep pastel leather and dull violet iron scale mail. He has cinnamon fur. His fair skin shows little sign of his aristocratic breeding.

Personality: A skeptical and narcissistic man, Pelt's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Pelt studied abroad. He found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable, Gifted. Bonds: Attractive, Adventurer. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Pelt Buttons, Male Tabaxi Wizard 1
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)12 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Ermina Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is dressed in earthy colors with a yellow and brown handkerchief worn on her right side. Her long white hair reaches down to her waist. Her hazel eyes have a joyful gleam in them most of the time.

Personality: Ermina wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Ermina lived on a farm with her mother, near the main road leading to a nearby town. Ermina was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wishes to resurrect an old love; and regain custody of her son

Ideals: Athletic, Disciplined, Philantrophist. Bonds: Religious, Family, In love. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Ermina Selevarun, Female Half-Elf Wizard 1
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Climber’s kit.


Social Check DCs


Ekemon Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. His long brown hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He has always had a great fascination with Elven culture. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Ekemon was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ekemon took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and find a way to reverse the transformation of his brother

Flaws: Racist. Bonds: Rich, Immigrant, Attractive, Family, Nature. Occupation: Soapmaker

Voice: Rolls R's

Attributes [hide]

Ekemon Wisdom, Male Tiefling Commoner 3
Medium (5'9") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)17 (+3) 17 (+3)16 (+3)
Skills Insight +5, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Druidic, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Cloak Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She prefers to wear brown clothing when she does not wear armor. She wears a wide-brimmed hat to cover her moderate length yellow fur. She is baby faced.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is skeptical of what others tell her and is slow to trust.

History: She is a Doppelganger in disguise. A gifted student she started as a Mayor, but she got bored and became a Animal Trainer. She ran away from her former home and has been making her living as a Animal Trainer for the past few years.

Motivation: Balancing her hectic life and new Animal Trainer responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Cloak Plume, Female Tabaxi Fighter 4
Medium (5'10") Tabaxi, Lawful Good (CR 4)
Armor Class 15
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)21 (+5) 10 (+0)8 (-1) 16 (+3)16 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +7 / 1d10+5, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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